![]() ![]() What is her role and how does she compare to other characters in the same class? It's left a strong impression on me in terms of how effective she is, how she should be built, and what team compositions she needs. In RTA, I've fought a few dozen matches since her launch and gotten about a dozen or so match-ups now with players ranging from Challenger to Legend who have allowed my SSB/Charles/CZerato through while picking their own max awakened level 60 Roanas built a few different ways. I'm still in the process of building Roana myself (completely out of molagora, and her key S2 scales heavily with skill levels), but for perspective, I'm ranked Champion in Arena, in a guild that peaked in top 20 for Guild Wars in global, and am in Champion rank RTA. Hey look, if the game gives us a unit that is marketed as the counter to the meta SSB/Charles/Lilias out there, you sure as shit bet we're going to be interested. Keep personal commentary regarding pulls/questions in check and use the appropriate megathread(s). Remember to upvote the quality write-ups. Recommendations for substat priority, gear set(s), and artifact? PvE? PvP?.What to prioritize for skill leveling (MolaGora usage)?.How does she fit in the current meta?\Who does she synergize well with?.What is her role and how does she compare to other characters in the same class?.Skill Data / Modifier Spreadsheet Helpful topics to discuss Amount Recovered increases proportional to the target's max Health.īarrier strength: 10-12.5% self Max Health This effect can only be activated once per turn. Recovers the Health of all allies by 10.0% after being attacked. ![]() Amount Recovered increases proportional to the target's max Health. Recovers the Health of all allies by 5.0% after being attacked. Skill Enhance LevelĪrtifact Spotlight: Touch of Rekos (5★) Skill Level ![]() Amount recovered increases proportional to the caster's max Health. With the grace of Rekos, recovers the Health of all allies and grants revive for 2 turns. Amount recovered is proportional to the caster's max Health and the number of attacked allies. Recovers Health of all allies when an ally is attacked by an extra attack, counterattack, or Dual Attack, and increases Combat Readiness of all allies by 5% each per attacked ally. Grants a barrier to all allies for 2 turns after attacking. Barrier strength increases proportional to the caster's max Health. AttributesĮlement: Earth Class: Soul Weaver Sign: Pisces Memory ImprintĪttacks the enemy with a noble power, granting a barrier to the ally with the lowest Health for 2 turns. Take note: people were using her, a wind hero, to tank W11, the fire hunt.Hero Spotlight: Roana (5★) A tragic shaman who sees others’ true nature. Hunts 13 were launched after her, and most of them had to include a clause to forbid Roana S2 from trivialising the entire thing. Roana is one of the most successful heroes at her intended role, and her success became so notorious it leak into PVE. Isn't like SSB would pack a lot of eff% anyway, particularly builds focused in atk and reingar drink. Although she's technically weak to SSB debuffs, anybody would bring a cleanser, or just build Roana with high resistance, or enough speed to go before SSB. From there, Roana eventually climb the meta and sit herself on top of the defence teams, and even today she's still a common sight in upper leagues. Roana single hand throw SSB out of the meta. You're talking out of your ass, right? This statement is plainly nonsense, and I hope you're trolling, otherwise you're ridiculously dumb. In practice she failed as a unit designed primarily to counter SSB at the time of her release ![]()
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